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  • itemis products, itemis CREATE, Embedded

    Tune your Pinewood Car with YAKINDU Statechart Tools

    Information: YAKINDU Statechart Tools Is Now itemis CREATE YAKINDU Statechart Tools have a wide range of use: They are used in academic and commercial contexts – and even in spare time. Let’s take a look at a project of one YAKINDU Statechart Tools user. Scott ...

    by Svenja Wendler
    4 min. reading time
  • itemis products, itemis CREATE, State Machine

    Using YAKINDU Statechart Tools for exploring system simulator models in Dynamic Probabilistic Safety Assessment

    Information: YAKINDU Statechart Tools Is Now itemis CREATE Dynamic Probabilistic Safety Assessment (DPSA) is an important and viable means to analyze, understand, and thus mitigate risks associated with operating nuclear power plants. This article explains how ...

    by Claudia Picoco
    10 min. reading time
  • itemis products, itemis CREATE, State Machine, itemis Labs, Embedded

    Python code generation with YAKINDU Statechart Tools

    Information: YAKINDU Statechart Tools Is Now itemis CREATE Maybe you read about the TypeScript code generator here before? Well, let’s talk about a real scripting language that you might have missed in our YAKINDU Statechart Tools code generation options: Python. ...

    by Norbert Lang
    13 min. reading time
  • itemis products, itemis CREATE, State Machine, itemis Labs, Embedded

    Interactive 3D Visualization and Simulation with State Machines

    The simulation of behavior models, for instance using YAKINDU Statechart Tools, is an important feature for evolutionary, model-based software development. Imagine that you can see the simulation of the behavior model side-by-side with the behavior of the system ...

    by Benjamin Bolte
    20 min. reading time
  • itemis products, Feature of the month, Embedded, Traceability

    Automated Traceability Link Derivation and Maintenance

    A systems engineering project comprises tens or even hundreds of thousands of development artifacts, be it stakeholder requirements, elements of the system architecture, software units, test cases etc.

    by Boris Holzer
    3 min. reading time
  • itemis products, itemis CREATE, State Machine, Embedded

    Test driven development with YAKINDU Statechart Tools’ SCTUnit

    Information: YAKINDU Statechart Tools Is Now itemis CREATE Recently we had a discussion about Test Driven Development. Is it really important or just a buzzword. We agreed quickly: it is not a Buzzword. TDD is a skill. You need to acquire it, you need to practice ...

    by Svenja Wendler
    7 min. reading time
  • itemis products, itemis CREATE, State Machine, Embedded

    YAKINDU Statechart Tools October release – new and noteworthy

    Information: YAKINDU Statechart Tools Is Now itemis CREATE We released YAKINDU Statechart Tools Standard and Professional Edition version 3.1.0 today! Apart from several bug fixes we added the following main features:

    by Andreas Mülder
    7 min. reading time
  • itemis products, itemis CREATE, State Machine, Embedded

    How to use state machines for your modeling (Part 5): The State Pattern

    After we have discovered the implementation of state machines by means of switch statement and table, let's take a look at an object-oriented implementation variant: the State pattern. We will then compare the three variants.

    by Rainer Klute
    12 min. reading time
  • itemis products, itemis CREATE, State Machine, Embedded

    How to use state machines for your modeling (Part 4): The state machine as a table

    In the first parts of our series "How to use state machines for your modeling", we have looked at the basics of state machines and graphical modelling (see part 1 and part 2) and discovered the implementation by means of a switch statement.

    by Rainer Klute
    12 min. reading time
  • itemis products, itemis CREATE, State Machine, Embedded

    How to use state machines for your modeling (Part 3): The big switch statement

    Having read part 1 and part 2 of this series, we should now have a better understanding of state machines, basic elements of the graphical modeling language and time-controlled state transitions. In the following sections we examine how model code is created from ...

    by Rainer Klute
    7 min. reading time

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